• Exploding brick construction with different glue properties.


  • Deformable\pointcached objects support. Mariner jumping through the wall.


  • Deformable\pointcached objects support. Mariner hit the corner of wall.


  • RayFire Tool | PhysX tests by Brandon Riza.


  • PhysX Rigid Body animation with Wind space warp support.


  • Interactive Demolition System. Fast and easy way for smashing and crushing objects. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength.


  • Column demolition.


  • Glass demolition with fast moving object.


  • Concrete bars demolition.


  • Explosions. Multiple bombs support. New RF_Bomb helper allows You to set up a lot of bombs with different explosion options. Also available four new explosion directions: Spherical, Cylindrical, Planar, and Cone.


  • Voronoi fragmentation types. Three new fragmentation types based on Voronoi diagram: Uniform, Relative to Bomb\Impact point and By particle system.


  • Draw fragment mode. Fragment objects drawing strokes on screen in all supported views.


  • Fragmentation by Shapes. Also using new feature You able to create shapes from black and white maps.


  • Fragmentation relative to Bomb. Fragment object with more tiny fragments to point in space.


  • Fragmentation relative to Mouse. Fragment objects relative to mouse cursor position.




  • Irregular fragmentation type.


  • Uniform fragmentation type.


  • Continuous fragmentation type.


  • Voronoi Radial fragmentation type.


  • Wood splinters fragmentation type.